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The focus of this document and the provided code is to showcase a basic integration of ray tracing within an existing Vulkan sample, using the VK_NV_ray_tracing extension. This tutorial starts from a basic Vulkan application and provides step-by-step instructions to modify and add methods and functions.

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Include vulkan

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First replace the #include <vulkan/vulkan.h> line with #define GLFW_INCLUDE_VULKAN #include <GLFW/glfw3.h> That way GLFW will include its own definitions and automatically load the Vulkan header with it. Add a initWindow function and add a call to it from the run function before the other calls. <PackageReference Include="WaveEngine.Bindings.Vulkan" Version="1.0.6151" /> For projects that support PackageReference , copy this XML node into the project file to reference the package. paket add WaveEngine.Bindings.Vulkan --version 1.0.6151

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View einat vulkan’s profile on LinkedIn, the world’s largest professional community. einat has 1 job listed on their profile. See the complete profile on LinkedIn and discover einat’s connections and jobs at similar companies. Sep 23, 2017 · But I wanted to see the difference Vulkan makes to the gameplay. Sadly, every time I try to run the benchmark on Vulkan, the game crashes back to Steam. I have the latest Nvidia drivers (which include the Vulkan API, so that shouldn't be the problem), my case has enough fans to fly away if it was not so heavy, fanning at max speed.

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First off, you want include path to be C:\VulkanSDK\1.1.126.0\Include directory, not C:\VulkanSDK\1.1.126.0\Include\vulkan directory. The correct include declaration is: #include <vulkan/vulkan.h> Second, I would suggest adding the include to the Additional Include Directories, as seen here: Well the Vulkan API is developed by Khronos+++. There's the generic Vulkan changes to Mesa by Intel. And there's the Vulkan driver for Intel chips by Intel. The post refers to the latter two, they're both implementations with the first part making the API available to Mesa client. The other part makes sure it's actually accelerated on Intel chips.